I will present selected topics from the three research projects that I have been involved in the past.
1) Sound field reproduction in a room
The performance of a sound field reproduction system may be significantly degraded by the influence of the room, especially in cases where passive means are not a feasible option for treating the listening environment. In this case, active means are required. I am presenting two approaches based on optimal control for achieving room compensation. Simulation results demonstrate the effectiveness of each technique with respect to the acoustic conditions in the room.
2) Sparse underwater acoustic imaging
We exploit a natural sparsity prior in order to perform 3D underwater acoustic imaging using a newly built flexible-configuration sonar device. The computational challenges raised by the high-dimensionality of the problem are highlighted and we describe a strategy to overcome them. The proposed approach is used on real data acquired with the sonar to obtain an image of an underwater target.
3) Dynamical modeling of percussive instruments
The theory of nonlinear dynamical systems has opened new directions in the modeling and synthesis of natural sounds. I present an approach for modeling the nonlinear decaying behavior of percussive sounds in terms of a few first-order ordinary differential equations. Analysis – synthesis results presented for real recordings of a snare, a tom and a kick drum demonstrate the validity of the model.