Design for All and Universal Access

The overall goal of this research direction is to contribute, support, and facilitate the application and adoption of the principles of Design for All and Universal Access in the context of the Information Society. Research activities are targeted to establish the necessary knowledge, instruments and building blocks towards ensuring that interactive applications and services are developed by proactively taking into account the needs and requirements of diverse target user groups in a wide variety of contexts of use. Related activities include: (i) Development and evolution of methodologies, techniques and tools supporting the application of Design for All in HCI; (ii) Design and development of interaction techniques for specific target user groups, supported through user interface development toolkits; (iii) Development of universally accessible applications and services in a variety of everyday life application domains, such as e-learning, training, and employment.


Remote Device Controller (2014):A system which allows a user with severe mobility impairments to remotely control household devices (TV set, a Digital TV decoder, a Satellite receiver, and a DVD player) through a single web-based interface and the use of a network enabled Infra-Red light transmitter.

Adaptive Widget Library (2010):an adaptation development toolkit and related widget library which directly embeds lexical level adaptations into common interactive widgets. The library targets the development of web services for older users. It has been fully embedded in the NetBeans Integrated Development Environment. For more information, see the leaflet.

Starlight (2007):a novel software platform for developing and interacting with multimodal interactive electronic textbooks that provides a Dual User Interface, i.e., an interface concurrently accessible by visually impaired and sighted persons. For more information, see the leaflet.

WebToAudio (2006):a tool supporting the transformation of web content into audio through the use of speech synthesis. WebToAudio allows saving the transformed content in MP3, wav and other formats, thus provding offline audio presentation and navigation of content for blind users, users with visual disabilities and users on the move.

ARGO (2004): a public system that integrates a Web browser with off-screen non-visual display transformation and delivery (for blind people) and a Web browser that supports the scanning technique through the use of binary switches(for people with motor impairements).

Home Access (2004): a smart home control interface supporting hierarchical scanning for motor impaired users.

MENTOR (2004): a tool for process-oriented support of Unified User Interface Design, providing facilities for the consistency verification of the designed adaptation logic.

IS4ALL training course (2003): an on-line course about design approaches and methods that can be used to address the challenges of universal access in the context of Health Telematics.

PALIO(2003): a system that supports the provision of web-based services exhibiting automatic adaptation behaviour based on user and context characteristics, as well as the user current location.

Virtual Prints (ViPs) (2003): a novel, intuitive, interaction concept for supporting navigation, orientation, way-finding, as well as a number of additional functions in Virtual Environments.

NAUTILOS (2001): an information kiosk enabling accessibility by motor-impaired and blind users. Its interface supports the Greek language, offering Greek Braille and Greek synthetic speech, while supporting operation in dual interface mode, in which both the visual and the non-visual browsers are displayed concurrently with synchronisation of the loaded web site.

Fast Scanner (2001): a tool based on Microsoft Active Accessibility providing accessible interaction with interactive applications through the automatic "on-the-fly" activation of hierarchical scanning facilities.

Hawk (2000): a non-visual interface development toolkit that enables the programming of genuine non-visual interfaces embodying non-visual interaction metaphors.

FORTH Editor (2000): a text processor designed for users with motor impairment of upper limps, and users with learning or cognitive difficulties.

SEW Trainer (1999): a vocational training application for disabled people, specifically developed in order to provide cognitive impaired users with support for developing and enhancing the vocational skills required for table and bed linen production.

Canteen Manager (1999): a specifically designed application for users with learning difficulties and intellectual disabilities, providing cognitive impaired users with support for developing and enhancing the vocational skills required for the management of a refectory.

Unified User Interface Software architecture (1998): a novel architectural framework facilitating the development of interfaces that exhibit automatic adaptation behaviour, and best-fit dynamic interface assembly.

Unified User Interface Design Method (1998): a design method that facilitates the design of interfaces that exhibit automatic adaptation behaviour based on user and context related diversity factors.

AVANTI browser (1998): a universally accessible web browser with a unified user interface.

ESTIA NV Web Browser (1998): a web browser for blind users that supports a large number of special input /output devices and modalities of non-visual interaction.

ESTIA MI Web Browser (1998): a web browser that has been specifically designed in order to address the needs of people with severe motor difficulties of upper limps. The only interaction requirement on the part of the user is the ability to activate a binary switch.

Design-Aid (1998): a supporting tool environment for documenting and retrieving design rationale revealed and compiled through a scenario-based design process.

ScanLib (1997): an augmented version of the Windows object library with embedded hierarchical scanning facilities.

UVDMM (1997): the User Vocabulary Definition and Meaning Mapping Module (UVDMM) is a multilingual, multifunctional and easily extendible lexical knowledge base, intended for use in Interpersonal Communication Aids.

USE-IT (1996): a knowledge-based tool for automating the design of interactions at the physical level, so as to ensure accessibility of the target user interface by different user groups, including people with disabilities.

Sherlock (1996): a Guidelines Management System for articulating and depositing guidelines, facilitating the automatic usability inspection of tentative designs.

PIM (1996): the first tool reported to provide toolkit integration as a documented and reusable service. It allows proxy interface-toolkit specification and generation.

COMONKIT (1995): an interface toolkit for non-visual interaction, based on a specifically designed version of the Rooms metaphor.

The CORE shell system (1995): an Information Retrieval tool targeted to Assistive Technology actors who seek information on products and services, without being particularly aware of the organisation or structure of data residing on existing information systems.

CONFIG (1994): a screen reader configuration system that facilitates the customisation of non-visual environments for blind users.

INTERACT (1994): a user interface builder that supports the implementation of user interfaces accessible by disabled users.

ARITHMOULIS (1994): an educational software module developed for children with learning difficulties.

LOGOS (1991): an interpersonal communication system targeted to speech-motor, and language-cognitive impaired users.

© Copyright 2007 FOUNDATION FOR RESEARCH & TECHNOLOGY - HELLAS, All rights reserved.