12:00 - 13:30 (Room: Athena)Full Papers 1 Scanning and Reconstruction
12:00 - 13:30 (Room: Hera)Full Papers 2 Perception for Rendering & Animation
14:30 - 16:00 (Room: Athena)Full Papers 3 Occlusion and Volume Rendering
14:30 - 16:00 (Room: Hera)Full Papers 4 Geometry Processing
16:30 - 18:00 (Room: Athena)Full Papers 5 Video and Relighting
16:30 - 18:00 (Room: Hera)Full Papers 6 Interactive & Sketch-based Techniques
8:30 - 10:30 (Room: Athena)Full Papers 7 GPU Rendering and Ray-Casting
8:30 - 10:30 (Room: Hera)Full Papers 8 Character Animation
11:00 - 12:30 (Room: Athena)Full Papers 9 Textures and Arrangements
11:00 - 12:30 (Room: Hera)Full Papers 10 Parameterization and Transformations
14:00 - 16:00 (Room: Athena)Full Papers 11 Fluids and Simulation
14:00 - 16:00 (Room: Hera)Full Papers 12 Rendering and Simplification
16:30 - 18:00 (Room: Athena)Full Papers 13 Rendering Volume Effects
16:30 - 18:00 (Room: Hera)Full Papers 14 Imaging and Warping
9:00 - 10:30 (Room: Athena)Full Papers 15 Image-Based Techniques
9:00 - 10:30 (Room: Hera)Full Papers 16 Points and Meshes
11:00 - 12:30 (Room: Athena)Full Papers 17 Shadows and Lighting
11:00 - 12:30 (Room: Hera)Full Papers 18 Imaging and Projectors
9:00 - 12:30 (Room: Athena)Tutorial 1 Designing multi-projector VR systems: from bits to bolts
9:00 - 12:30 and 14:00 - 17:30 (Room: Hera)Tutorial 2 Image-Based Empirical Information Acquisition, Scientific Reliability, and Long-Term Digital Preservation for the Natural Sciences and Cultural Heritage
9:00 - 12:30 and 14:00 - 17:30 (Room: Danae)Tutorial 3 Mobile 3D Graphics
14:00 - 17:30 (Room: Athena)Tutorial 4 Perceptually-Motivated Graphics
9:00 - 12:30 (Room: Athena)Tutorial 5 Interactive Introduction to X3D Graphics
9:00 - 12:30 (Room: Hera)Tutorial 6 Advanced Material Appearance Models
9:00 - 12:30 and 14:00 - 17:30 (Room: Danae)Tutorial 7 Geometric Modeling Based on Polygonal Meshes
14:00 - 17:30 (Room: Athena)Tutorial 8 Interactive Tools for Scientific and Medical Illustration Composition
14:00 - 17:30 (Room: Hera)Tutorial 9 Theory and methods of Light-Field Photography
8:30 - 9:50 (Room: Danae)Short Papers 1 Modelling
9:50 - 10:30 (Room: Minos II)Short Papers 2 Perception
11.00 - 11.50 (Room: Danae)Short Papers 3 Computational Photography and image-based rendering 11.50 - 12.40 (Room: Danae)Short Papers 3 (continued) Motion and Action
14.00 - 15.00 (Room: Danae)Short Papers 4 Rendering
15.00 - 15.30 (Room: Minos II)Short Papers 5 Lighting 15.30 - 16.00 (Room: Minos II)Short Papers 5 (continued) Simulation
9:30 - 10:30 (Room: Zeus)Keynote 1 Prof. Leonidas J. Guibas
14:00 - 15:00 (Room: Zeus)Keynote 2 Prof. Takeo Igarashi
12:00 - 13:30 (Room: Minos II)STAR 1 Quadruped Animation
14:30 - 16:00 (Room: Minos II)STAR 2 Advanced Algorithms in Medical Computer Graphics
16:30 - 18:00 (Room: Minos II)STAR 3 A Taxonomy of Modeling Techniques using Sketch-based Interfaces
16:30 - 18:00 (Room: Danae)STAR 4 The Role of Perception for Computer Graphics
9:00 - 10:30 (Room: Danae)STAR 5 Transparent and Reflective Scene Reconstruction
11:00 - 12:30 (Room: Danae)STAR 6 Multiperspective Modeling, Rendering, and Imaging
12:00 - 13:30 (Room: Danae)Education Papers 1 1. Papers, Games for education 2. Discussion session on games for education
14:30 - 16:00 (Room: Danae)Education Papers 2 Panel: What Can We Gain from Transdisciplinary Visualization Courses?
16:30 - 18:00 (Room: Danae)Education Papers 3 1. Papers, Teaching 2. Discussion session on education and the Bologna process
9:00 - 17:30 (Room: Minos II)Eurographics 2008 Symposium on Parallel Graphics and Visualization (EGPV '08)
9:00 - 17:30 (Room: Minos III)Eurographics 2008 Workshop on 3D Object Retrieval
18:00 - 18:30 (Room: Zeus)Short Papers Fast Forward
15:00 - 16:00 (Room: Zeus)Closing Ceremony and Awards
8:30 - 9:30 (Room: Zeus)Opening & EG Awards
18:00 - 19:00 (Room: Zeus)EG General Assembly
11:00 - 12:00 (Room: Zeus)Full Papers Fast Forward
9:00 - 10:30 (Room: Zeus)Collada Presentation Dr. Rémi Arnaud
Restaurant "Cochlias"
Mon 14 Tue 15 April
Wed 16 April Thu 17 April Fri 18 April
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* Part of the code for this timetable was adapted from that of